This file made by Kaisoul_TV, please DO NOT use this drops files. (Discord:`🐔 Kaisoul TV🔥`#3103) If you want to remix this drop, chat with me though discord.
Tệp này được tạo bởi Kaisoul_TV, vui lòng KHÔNG sao chép tệp này. (Discord:`🐔 Kaisoul TV🔥`#3103) Nếu bạn muốn phối lại bản drop này, hãy trò chuyện qua Discord.
/ VIP Items
/entity vip drops
type=entity,ID=lucky_block_basic_elements:vip_item_spawner_lbbe@luck=1@chance=0.05
ID=lucky_block_basic_elements:summon_rock_golem@luck=-1@chance=0.1
ID=lucky_block_basic_elements:elemental_help_book@luck=1
/ Trolls
/ structures
type=structure,ID=airtrap,pos=#pPos,rotation=#pDirect@luck=-2
type=structure,ID=dirttrap,pos=#pPos,rotation=#pDirect@luck=-2
type=structure,ID=watertrap,pos=#pPos,rotation=#pDirect@luck=-2
type=structure,ID=lavatrap,pos=#pPos,rotation=#pDirect@luck=-2
type=structure,ID=lighttrap,pos=#pPos,rotation=#pDirect@luck=-2
type=structure,ID=darktrap,pos=#pPos,rotation=#pDirect@luck=-2
type=structure,ID=bigtemple@luck=1
type=structure,ID=smalltemple@luck=1
/ kill
type=command,ID="kill @p"@luck=-2
/ clear
type=command,ID="clear @p"@luck=-2@chance=0.5
/ wishing wells
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName diamond_block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_ingot,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=emerald,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=dye,damage=4,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName diamond_block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$eYour wish came true! (If you like potatoes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=potato,amount=128,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=baked_potato,amount=64,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=poisonous_potato,amount=32,posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName diamond_block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$4Your death wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=tnt,NBTTag=(Fuse=50b,Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName diamond_block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag='#'randFireworksRocket)),amount=246,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_block,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=block,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=emerald_block,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=dye,damage=4,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bYour Diamond wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag='#'randFireworksRocket)),amount=246,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=diamond_ore,amount=#rand(60,128),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_block,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName diamond_block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bDiamond Tools!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag='#'randFireworksRocket)),amount=4,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=diamond_sword,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_pickaxe,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_axe,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_shovel,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName diamond_block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bDiamond Armor!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag='#'randFireworksRocket)),amount=4,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=diamond_helmet,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_chestplate,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_leggings,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_boots,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Emerald Blocks!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=emerald_block,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Diamond Blocks!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=diamond_block,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Gold Blocks!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_block,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Iron Blocks!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=iron_block,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Emeralds!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=emerald,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Diamonds!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=diamond,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Gold!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_ingot,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Iron!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=iron_ingot,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0

/ Some More Drops
	/9x Things:
/ 9x diamond
type=fill,ID=diamond_block,size=(3,3,3)@luck=1
/ 9x stone
type=fill,ID=stone,size=(3,3,3)@luck=1
/ 9x gold
type=fill,ID=gold_block,size=(3,3,3)@luck=1
/ 9x iron
type=fill,ID=diamond_block,size=(3,3,3)@luck=1
/ 9x emerald
type=fill,ID=emerald_block,size=(3,3,3)@luck=1
/9x coal
type=fill,ID=coal_block,size=(3,3,3)@luck=1
/9x lapis
type=fill,ID=lapis_block,size=(3,3,3)@luck=1
/9x cobblestone
type=fill,ID=cobblestone,size=(3,3,3)@luck=1

	/1000 Block:
/ 100x diamond
type=fill,ID=diamond_block,size=(10,10,10)@luck=1
/ 9x stone
type=fill,ID=stone,size=(10,10,10)@luck=1
/ 9x gold
type=fill,ID=gold_block,size=(10,10,10)@luck=1
/ 9x iron
type=fill,ID=diamond_block,size=(10,10,10)@luck=1
/ 9x emerald
type=fill,ID=emerald_block,size=(10,10,10)@luck=1
/9x coal
type=fill,ID=coal_block,size=(10,10,10)@luck=1
/9x lapis
type=fill,ID=lapis_block,size=(10,10,10)@luck=1
/9x cobblestone
type=fill,ID=cobblestone,size=(10,10,10)@luck=1

/ falling blocks (iron, gold, diamond, emerald)
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=iron_block);type=particle,ID=largesmoke,size=(1,2,1),particleAmount=500;type=sound,ID=block.fire.extinguish)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=gold_block);type=particle,ID=flame,size=(1,2,1),particleAmount=500;type=sound,ID=entity.ghast.shoot)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=diamond_block);type=entity,ID=LightningBolt)@luck=1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=emerald_block);type=particle,ID=happyVillager,size=(1,2,1),particleAmount=500;type=sound,ID=block.grass.break)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=lapis_block);type=particle,ID=splash,size=(1,2,1),particleAmount=1000;type=sound,ID=entity.player.swim)@luck=0

/ Creator Boss (Kaisoul_TV)
type=entity,ID=lucky_block_basic_elements:kaisoul_t_vbosslbbe@luck=-1@chance=0.02
/ Normal items
/ fire set
ID=lucky_block_basic_elements:fire_based_armor_chestplate@luck=0
ID=lucky_block_basic_elements:fire_based_armor_leggings@luck=0
ID=lucky_block_basic_elements:fire_based_armor_helmet@luck=0
ID=lucky_block_basic_elements:fire_based_armor_boots@luck=0
ID=lucky_block_basic_elements:fire_multitool@luck=0@chance=0.5
ID=lucky_block_basic_elements:fire_based,amount=#rand(15,64)@luck=0
/ water set
ID=lucky_block_basic_elements:water_armor_chestplate@luck=0
ID=lucky_block_basic_elements:water_armor_leggings@luck=0
ID=lucky_block_basic_elements:water_armor_helmet@luck=0
ID=lucky_block_basic_elements:water_armor_boots@luck=0
ID=lucky_block_basic_elements:water_multitool@luck=0@chance=0.5
ID=lucky_block_basic_elements:water_based,amount=#rand(15,64)@luck=0
/ earth set
ID=lucky_block_basic_elements:earth_armor_chestplate@luck=0
ID=lucky_block_basic_elements:earth_armor_leggings@luck=0
ID=lucky_block_basic_elements:earth_armor_helmet@luck=0
ID=lucky_block_basic_elements:earth_armor_boots@luck=0
ID=lucky_block_basic_elements:earth_multitool@luck=0@chance=0.5
ID=lucky_block_basic_elements:earth_based,amount=#rand(15,64)@luck=0
/ air set
ID=lucky_block_basic_elements:air_armor_chestplate@luck=0
ID=lucky_block_basic_elements:air_armor_leggings@luck=0
ID=lucky_block_basic_elements:air_armor_helmet@luck=0
ID=lucky_block_basic_elements:air_armor_boots@luck=0
ID=lucky_block_basic_elements:air_multitool@luck=0@chance=0.5
ID=lucky_block_basic_elements:air_based,amount=#rand(15,64)@luck=0
/ dark set
ID=lucky_block_basic_elements:dark_armor_chestplate@luck=0
ID=lucky_block_basic_elements:dark_armor_leggings@luck=0
ID=lucky_block_basic_elements:dark_armor_helmet@luck=0
ID=lucky_block_basic_elements:dark_armor_boots@luck=0
ID=lucky_block_basic_elements:dark_multitool@luck=0@chance=0.5
ID=lucky_block_basic_elements:dark_gem,amount=#rand(15,64)@luck=0
/ light set
ID=lucky_block_basic_elements:light_armor_chestplate@luck=0
ID=lucky_block_basic_elements:light_armor_leggings@luck=0
ID=lucky_block_basic_elements:light_armor_helmet@luck=0
ID=lucky_block_basic_elements:light_armor_boots@luck=0
ID=lucky_block_basic_elements:light_multitool@luck=0@chance=0.5
ID=lucky_block_basic_elements:light_gem,amount=#rand(15,64)@luck=0
/ ice set
ID=lucky_block_basic_elements:ice_armor_chestplate@luck=0
ID=lucky_block_basic_elements:ice_armor_leggings@luck=0
ID=lucky_block_basic_elements:ice_armor_helmet@luck=0
ID=lucky_block_basic_elements:ice_armor_boots@luck=0
ID=lucky_block_basic_elements:ice_multitool@luck=0@chance=0.5
ID=lucky_block_basic_elements:ice_gem,amount=#rand(15,64)@luck=0
/ explosion
group(type=difficulty,ID=hard;type=explosion,radius=6)@luck=-2
/ big explosion
group(type=difficulty,ID=hard;type=explosion,radius=12)@luck=-4
/ small explosion
group(type=difficulty,ID=hard;type=explosion,radius=3)@luck=-2
/ massive explosion
group(type=difficulty,ID=hard;type=explosion,radius=24)@luck=-8
/ Villager of VIP
type=command,ID="summon minecraft:villager ~ ~ ~ {NoGravity:1b,Silent:1b,CustomName:'{"text":"Very VIP Villager","color":"dark_aqua","bold":true,"italic":true,"underlined":true}',ActiveEffects:[{Id:11b,Amplifier:5b,Duration:9999}],VillagerData:{level:99,profession:"minecraft:weaponsmith",type:"minecraft:plains"},Offers:{Recipes:[{maxUses:999999,uses:0,priceMultiplier:1.25f,buy:{id:"minecraft:diamond_block",Count:64b},buyB:{id:"minecraft:emerald_block",Count:64b},sell:{id:"lucky_block_basic_elements:creation_armor_helmet",Count:1b}},{maxUses:999999,uses:0,priceMultiplier:1.25f,buy:{id:"minecraft:diamond_block",Count:64b},buyB:{id:"minecraft:emerald_block",Count:64b},sell:{id:"lucky_block_basic_elements:creation_armor_chestplate",Count:1b}},{maxUses:999999,uses:0,priceMultiplier:1.25f,buy:{id:"minecraft:diamond_block",Count:64b},buyB:{id:"minecraft:emerald_block",Count:64b},sell:{id:"lucky_block_basic_elements:creation_armor_leggings",Count:1b}},{maxUses:999999,uses:0,priceMultiplier:1.25f,buy:{id:"minecraft:diamond_block",Count:64b},buyB:{id:"minecraft:emerald_block",Count:64b},sell:{id:"lucky_block_basic_elements:creation_armor_boots",Count:1b}},{maxUses:999999,uses:0,priceMultiplier:1.25f,buy:{id:"minecraft:diamond_block",Count:64b},buyB:{id:"minecraft:emerald_block",Count:64b},sell:{id:"lucky_block_basic_elements:blade_of_creation",Count:1b}}]}}"
/ Armor Stands
type=entity,ID=armor_stand,NBTTag=(ShowArms=1,HandItems=[(id=lucky_block_basic_elements:fire_multitool,Count=1,tag=(display=(Name="Fire Sword")))],ArmorItems=[(id=lucky_block_basic_elements:fire_based_armor_boots,Count=1,tag=(display=(Name="Fire Boots"))),(id=lucky_block_basic_elements:fire_based_armor_leggings,Count=1,tag=(display=(Name="Fire Leggings"))),(id=lucky_block_basic_elements:fire_based_armor_chestplate,Count=1,tag=(display=(Name="Fire Chestplate"))),(id=lucky_block_basic_elements:fire_based_armor_helmet,Count=1,tag=(display=(Name="Fire Helmet")))])@luck=2
type=entity,ID=armor_stand,NBTTag=(ShowArms=1,HandItems=[(id=lucky_block_basic_elements:water_multitool,Count=1,tag=(display=(Name="Water Sword")))],ArmorItems=[(id=lucky_block_basic_elements:water_armor_boots,Count=1,tag=(display=(Name="Water Boots"))),(id=lucky_block_basic_elements:water_armor_leggings,Count=1,tag=(display=(Name="Water Leggings"))),(id=lucky_block_basic_elements:water_armor_chestplate,Count=1,tag=(display=(Name="Water Chestplate"))),(id=lucky_block_basic_elements:water_armor_helmet,Count=1,tag=(display=(Name="Water Helmet")))])@luck=2
type=entity,ID=armor_stand,NBTTag=(ShowArms=1,HandItems=[(id=lucky_block_basic_elements:earth_multitool,Count=1,tag=(display=(Name="Earth Sword")))],ArmorItems=[(id=lucky_block_basic_elements:earth_armor_boots,Count=1,tag=(display=(Name="Earth Boots"))),(id=lucky_block_basic_elements:earth_armor_leggings,Count=1,tag=(display=(Name="Earth Leggings"))),(id=lucky_block_basic_elements:earth_armor_chestplate,Count=1,tag=(display=(Name="Earth Chestplate"))),(id=lucky_block_basic_elements:earth_armor_helmet,Count=1,tag=(display=(Name="Earth Helmet")))])@luck=2
type=entity,ID=armor_stand,NBTTag=(ShowArms=1,HandItems=[(id=lucky_block_basic_elements:air_multitool,Count=1,tag=(display=(Name="Air Sword")))],ArmorItems=[(id=lucky_block_basic_elements:air_armor_boots,Count=1,tag=(display=(Name="Air Boots"))),(id=lucky_block_basic_elements:air_armor_leggings,Count=1,tag=(display=(Name="Air Leggings"))),(id=lucky_block_basic_elements:air_armor_chestplate,Count=1,tag=(display=(Name="Air Chestplate"))),(id=lucky_block_basic_elements:air_armor_helmet,Count=1,tag=(display=(Name="Air Helmet")))])@luck=2
type=entity,ID=armor_stand,NBTTag=(ShowArms=1,HandItems=[(id=lucky_block_basic_elements:dark_multitool,Count=1,tag=(display=(Name="DarkSword")))],ArmorItems=[(id=lucky_block_basic_elements:dark_armor_boots,Count=1,tag=(display=(Name="DarkBoots"))),(id=lucky_block_basic_elements:dark_armor_leggings,Count=1,tag=(display=(Name="DarkLeggings"))),(id=lucky_block_basic_elements:dark_armor_chestplate,Count=1,tag=(display=(Name="DarkChestplate"))),(id=lucky_block_basic_elements:dark_armor_helmet,Count=1,tag=(display=(Name="DarkHelmet")))])@luck=2
type=entity,ID=armor_stand,NBTTag=(ShowArms=1,HandItems=[(id=lucky_block_basic_elements:light_multitool,Count=1,tag=(display=(Name="Light Sword")))],ArmorItems=[(id=lucky_block_basic_elements:light_armor_boots,Count=1,tag=(display=(Name="Light Boots"))),(id=lucky_block_basic_elements:light_armor_leggings,Count=1,tag=(display=(Name="Light Leggings"))),(id=lucky_block_basic_elements:light_armor_chestplate,Count=1,tag=(display=(Name="Light Chestplate"))),(id=lucky_block_basic_elements:light_armor_helmet,Count=1,tag=(display=(Name="Light Helmet")))])@luck=2
type=entity,ID=armor_stand,NBTTag=(ShowArms=1,HandItems=[(id=lucky_block_basic_elements:ice_multitool,Count=1,tag=(display=(Name="Ice Sword")))],ArmorItems=[(id=lucky_block_basic_elements:ice_armor_boots,Count=1,tag=(display=(Name="Ice Boots"))),(id=lucky_block_basic_elements:ice_armor_leggings,Count=1,tag=(display=(Name="Ice Leggings"))),(id=lucky_block_basic_elements:ice_armor_chestplate,Count=1,tag=(display=(Name="Ice Chestplate"))),(id=lucky_block_basic_elements:ice_armor_helmet,Count=1,tag=(display=(Name="Ice Helmet")))])@luck=2
/ lucky items
type=item,ID=lucky:basic_element_lucky_sword@luck=2
type=item,ID=lucky:basic_element_lucky_bow@luck=2
type=item,ID=lucky:basic_element_lucky_potion,NBTTag=(Luck=#randList(100,-100)),amount=#rand(10,15)@luck=2
group(type=item,ID=lucky:basic_element_lucky_sword,NBTTag=(Luck=#randList(100,-100);type=item,ID=lucky:basic_element_lucky_bow,NBTTag=(Luck=#randList(100,-100);type=item,ID=lucky:basic_element_lucky_potion,NBTTag=(Luck=#randList(100,-100)),amount=#rand(10,15);type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag=#randFireworksRocket)),amount=20,posOffset=#circleOffset(0,2))@luck=2
/ Random Lucky Tools (normal)
ID=diamond_sword,NBTTag=(ench=[(id=16,lvl=#rand(100,30000)),(id=20,lvl=#rand(100,30000)),(id=21,lvl=#rand(100,30000)),(id=34,lvl=#rand(100,30000))],display=(Name="$6Enchanted Diamond Sword"))@luck=2
ID=diamond_helmet,NBTTag=(ench=[(id=0,lvl=#rand(100,30000)),(id=1,lvl=#rand(100,30000)),(id=5,lvl=#rand(100,30000)),(id=4,lvl=#rand(100,30000))],display=(Name="$6Enchanted Diamond Helmet"))@luck=2
ID=diamond_chestplate,NBTTag=(ench=[(id=0,lvl=#rand(100,30000)),(id=1,lvl=#rand100,30000)),(id=4,lvl=#rand(100,30000)),(id=3,lvl=#rand(100,30000))],display=(Name="$6Enchanted Diamond Chestplate"))@luck=2
ID=diamond_leggings,NBTTag=(ench=[(id=0,lvl=#rand(100,30000)),(id=1,lvl=#rand(100,30000)),(id=4,lvl=#rand(100,30000)),(id=3,lvl=#rand(3,81))],display=(Name="$6Enchanted Diamond Leggings"))@luck=2
ID=diamond_boots,NBTTag=(ench=[(id=0,lvl=#rand(100,30000)),(id=1,lvl=#rand(100,30000)),(id=8,lvl=#rand(100,30000)),(id=2,lvl=#rand(100,30000))],display=(Name="$6Enchanted Diamond Boots"))@luck=2
ID=bow,NBTTag=(ench=[(id=48,lvl=#rand(100,30000)),(id=49,lvl=#rand(100,30000)),(id=50,lvl=#rand(100,30000)),(id=51,lvl=#rand(100,30000))],display=(Name="$6Enchanted Bow"))@luck=2
ID=diamond_pickaxe,NBTTag=(ench=[(id=32,lvl=#rand(100,30000)),(id=34,lvl=#rand(100,30000)),(id=35,lvl=#rand(100,30000)),(id=33,lvl=#rand(100,30000))],display=(Name="$6Enchanted Diamond Pickaxe"))@luck=2
ID=diamond_axe,NBTTag=(ench=[(id=32,lvl=#rand(100,30000)),(id=34,lvl=#rand(100,30000)),(id=35,lvl=#rand(100,30000)),(id=33,lvl=#rand(100,30000))],display=(Name="$6Enchanted Diamond Axe"))@luck=2
ID=diamond_shovel,NBTTag=(ench=[(id=32,lvl=#rand(100,30000)),(id=34,lvl=#rand(100,30000)),(id=35,lvl=#rand(100,30000)),(id=33,lvl=#rand(100,30000))],display=(Name="$6Enchanted Diamond Shovel"))@luck=2

ID=iron_sword,NBTTag=(ench=[(id=16,lvl=#rand(100,20000)),(id=20,lvl=#rand(100,20000)),(id=21,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000))],display=(Name="$6Enchanted Iron Sword"))@luck=2
ID=iron_helmet,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand(100,20000)),(id=5,lvl=#rand(100,20000)),(id=4,lvl=#rand(100,20000))],display=(Name="$6Enchanted Iron Helmet"))@luck=2
ID=iron_chestplate,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand100,20000)),(id=4,lvl=#rand(100,20000)),(id=3,lvl=#rand(100,20000))],display=(Name="$6Enchanted Iron Chestplate"))@luck=2
ID=iron_leggings,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand(100,20000)),(id=4,lvl=#rand(100,20000)),(id=3,lvl=#rand(3,81))],display=(Name="$6Enchanted Iron Leggings"))@luck=2
ID=iron_boots,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand(100,20000)),(id=8,lvl=#rand(100,20000)),(id=2,lvl=#rand(100,20000))],display=(Name="$6Enchanted Iron Boots"))@luck=2
ID=iron_pickaxe,NBTTag=(ench=[(id=32,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000)),(id=35,lvl=#rand(100,20000)),(id=33,lvl=#rand(100,20000))],display=(Name="$6Enchanted Iron Pickaxe"))@luck=2
ID=iron_axe,NBTTag=(ench=[(id=32,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000)),(id=35,lvl=#rand(100,20000)),(id=33,lvl=#rand(100,20000))],display=(Name="$6Enchanted Iron Axe"))@luck=2
ID=iron_shovel,NBTTag=(ench=[(id=32,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000)),(id=35,lvl=#rand(100,20000)),(id=33,lvl=#rand(100,20000))],display=(Name="$6Enchanted Iron Shovel"))@luck=2

ID=golden_sword,NBTTag=(ench=[(id=16,lvl=#rand(100,20000)),(id=20,lvl=#rand(100,20000)),(id=21,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000))],display=(Name="$6Enchanted Golden Sword"))@luck=2
ID=golden_helmet,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand(100,20000)),(id=5,lvl=#rand(100,20000)),(id=4,lvl=#rand(100,20000))],display=(Name="$6Enchanted Golden Helmet"))@luck=2
ID=golden_chestplate,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand100,20000)),(id=4,lvl=#rand(100,20000)),(id=3,lvl=#rand(100,20000))],display=(Name="$6Enchanted Golden Chestplate"))@luck=2
ID=golden_leggings,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand(100,20000)),(id=4,lvl=#rand(100,20000)),(id=3,lvl=#rand(3,81))],display=(Name="$6Enchanted Golden Leggings"))@luck=2
ID=golden_boots,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand(100,20000)),(id=8,lvl=#rand(100,20000)),(id=2,lvl=#rand(100,20000))],display=(Name="$6Enchanted Golden Boots"))@luck=2
ID=golden_pickaxe,NBTTag=(ench=[(id=32,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000)),(id=35,lvl=#rand(100,20000)),(id=33,lvl=#rand(100,20000))],display=(Name="$6Enchanted Golden Pickaxe"))@luck=2
ID=golden_axe,NBTTag=(ench=[(id=32,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000)),(id=35,lvl=#rand(100,20000)),(id=33,lvl=#rand(100,20000))],display=(Name="$6Enchanted Golden Axe"))@luck=2
ID=golden_shovel,NBTTag=(ench=[(id=32,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000)),(id=35,lvl=#rand(100,20000)),(id=33,lvl=#rand(100,20000))],display=(Name="$6Enchanted Golden Shovel"))@luck=2

ID=stone_sword,NBTTag=(ench=[(id=16,lvl=#rand(100,20000)),(id=20,lvl=#rand(100,20000)),(id=21,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000))],display=(Name="$6Enchanted Stone Sword"))@luck=2
ID=stone_helmet,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand(100,20000)),(id=5,lvl=#rand(100,20000)),(id=4,lvl=#rand(100,20000))],display=(Name="$6Enchanted Stone Helmet"))@luck=2
ID=stone_chestplate,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand100,20000)),(id=4,lvl=#rand(100,20000)),(id=3,lvl=#rand(100,20000))],display=(Name="$6Enchanted Stone Chestplate"))@luck=2
ID=stone_leggings,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand(100,20000)),(id=4,lvl=#rand(100,20000)),(id=3,lvl=#rand(3,81))],display=(Name="$6Enchanted Stone Leggings"))@luck=2
ID=stone_boots,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand(100,20000)),(id=8,lvl=#rand(100,20000)),(id=2,lvl=#rand(100,20000))],display=(Name="$6Enchanted Stone Boots"))@luck=2
ID=stone_pickaxe,NBTTag=(ench=[(id=32,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000)),(id=35,lvl=#rand(100,20000)),(id=33,lvl=#rand(100,20000))],display=(Name="$6Enchanted Stone Pickaxe"))@luck=2
ID=stone_axe,NBTTag=(ench=[(id=32,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000)),(id=35,lvl=#rand(100,20000)),(id=33,lvl=#rand(100,20000))],display=(Name="$6Enchanted Stone Axe"))@luck=2
ID=stone_shovel,NBTTag=(ench=[(id=32,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000)),(id=35,lvl=#rand(100,20000)),(id=33,lvl=#rand(100,20000))],display=(Name="$6Enchanted Stone Shovel"))@luck=2

ID=wooden_sword,NBTTag=(ench=[(id=16,lvl=#rand(100,20000)),(id=20,lvl=#rand(100,20000)),(id=21,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000))],display=(Name="$6Enchanted Wooden Sword"))@luck=2
ID=leather_helmet,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand(100,20000)),(id=5,lvl=#rand(100,20000)),(id=4,lvl=#rand(100,20000))],display=(Name="$6Enchanted Wooden Helmet"))@luck=2
ID=leather_chestplate,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand100,20000)),(id=4,lvl=#rand(100,20000)),(id=3,lvl=#rand(100,20000))],display=(Name="$6Enchanted Wooden Chestplate"))@luck=2
ID=leather_leggings,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand(100,20000)),(id=4,lvl=#rand(100,20000)),(id=3,lvl=#rand(3,81))],display=(Name="$6Enchanted Wooden Leggings"))@luck=2
ID=leather_boots,NBTTag=(ench=[(id=0,lvl=#rand(100,20000)),(id=1,lvl=#rand(100,20000)),(id=8,lvl=#rand(100,20000)),(id=2,lvl=#rand(100,20000))],display=(Name="$6Enchanted Wooden Boots"))@luck=2
ID=wooden_pickaxe,NBTTag=(ench=[(id=32,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000)),(id=35,lvl=#rand(100,20000)),(id=33,lvl=#rand(100,20000))],display=(Name="$6Enchanted Wooden Pickaxe"))@luck=2
ID=wooden_axe,NBTTag=(ench=[(id=32,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000)),(id=35,lvl=#rand(100,20000)),(id=33,lvl=#rand(100,20000))],display=(Name="$6Enchanted Wooden Axe"))@luck=2
ID=wooden_shovel,NBTTag=(ench=[(id=32,lvl=#rand(100,20000)),(id=34,lvl=#rand(100,20000)),(id=35,lvl=#rand(100,20000)),(id=33,lvl=#rand(100,20000))],display=(Name="$6Enchanted Wooden Shovel"))@luck=2
/ tgaming boss 
group(type=sound,id=block.end_portal.spawn,pitch=0.5;type=command,id="title @a title [{\"text\":\"WARNING\",\"color\":\"dark_red\"}]";type=command,ID="title @a subtitle [{\"text\":\"Noob_TGaming joined the game\",\"color\":\"red\"}]";type=message,ID="$eNoob_TGaming joined the game (the real killer)";type=difficulty,ID=hard;type=entity,ID=zombie,NBTTag=(IsBaby=0,Health=500000.0f,Attributes=[(Base=50000,Name="generic.maxHealth"),(Base=0.8d,Name="generic.movementSpeed"),(Base=1.0f,Name="zombie.spawnReinforcements"),(Base=1500,Name="generic.attackDamage"),(Base=100,Name="generic.followRange"),(Base=1,Name="generic.knockbackResistance")],HandItems=[(id="lucky_block_basic_elements:blade_of_creation",Count=1,tag=(HideFlags=1,ench=[(id=16,lvl=10000),(id=19,lvl=1),(id=20,lvl=3),(id=21,lvl=5),(id=34,lvl=10),(id=70,lvl=1)],display=(Lore=["well...i guess your inventory is gone right?"],Name="$4Noob_TGaming's Sword"),AttributeModifiers=[(UUIDMost=180048,UUIDLeast=127602,Amount=150,Slot="mainhand",AttributeName="generic.attackDamage",Operation=100000000000000,Name="generic.attackDamage"),(UUIDMost=844072,UUIDLeast=501000,Amount=0.75d,Slot="mainhand",AttributeName="generic.attackSpeed",Operation=1,Name="generic.attackSpeed"),(UUIDMost=122329,UUIDLeast=530754,Amount=0.5d,Slot="mainhand",AttributeName="generic.luck",Operation=1,Name="generic.luck")])),()],ArmorDropChances=[0.3f,0.3f,0.3f,2.0f],CustomName="$c$l$oNoob_TGaming",CanBreakDoors=1,ArmorItems=[(id="lucky_block_basic_elements:creatruction_armor_boots",Count=1,tag=(display=(Name="$4Noob_TGaming's Boots",Lore=["with only the sword and the boots i can kill you easier bruhhh"]),HideFlags=1,ench=[(lvl=6,id=0),(lvl=6,id=2),(lvl=3,id=8),(lvl=5,id=9),(lvl=10,id=34),(lvl=1,id=70)])),(id="lucky_block_basic_elements:creatruction_armor_leggings",Count=1,tag=(HideFlags=1,ench=[(id=0,lvl=6),(id=34,lvl=10),(id=70,lvl=1)],display=(Lore=["not the opest pants but it okey :>"],Name="$4Noob_TGaming's Pants"))),(id="lucky_block_basic_elements:creatruction_armor_chestplate",Count=1,tag=(HideFlags=1,ench=[(id=0,lvl=6),(id=34,lvl=10),(id=70,lvl=1)],display=(Lore=["$7$kEnchantment","$7$kCorrupted","$5$oIt bears arcane markings."],Name="Noob_TGaming's Armor"))),(id="skull",Count=1,tag=(ench=[(lvl=5,id=10000),(lvl=5,id=10000),(lvl=5,id=10000),(lvl=5,id=10000),(lvl=3,id=10000),(lvl=1,id=10000),(lvl=1,id=10000)],HideFlags=1,SkullOwner=(Id="5d80b745-5ff6-4133-99a2-fef86c203339",Properties=(textures=[(Value="eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZmFkZjcwN2I5OWRkMDc0MDU4MzFhYWQ2NDZkYmQ2NDJhZWIwZDQ0MGEyYzhmYTI5M2RkZjUxZjZmZmVlZmY4NyJ9fX0=")])),display=(Lore=["Skull of the Youtuber"],Name="$4$l$oNoob_TGaming's Head"),AttributeModifiers=[(UUIDMost=616218,UUIDLeast=366902,Amount=20,Slot="head",AttributeName="generic.maxHealth",Operation=10000,Name="generic.maxHealth"),(UUIDMost=407997,UUIDLeast=858016,Amount=6,Slot="head",AttributeName="generic.armor",Operation=10000,Name="generic.armor"),(UUIDMost=633153,UUIDLeast=403617,Amount=6,Slot="head",AttributeName="generic.armorToughness",Operation=0,Name="generic.armorToughness")]),Damage=3)],HandDropChances=[2.0f,0.085f],PersistenceRequired=1,id="zombie",IsVillager=0,Tags=["boss_hero"],ActiveEffects=[(ShowParticles=0b,Duration=20000,Id=1,Amplifier=0),(ShowParticles=0b,Duration=20000,Id=3,Amplifier=0),(ShowParticles=0b,Duration=20000,Id=5,Amplifier=0),(ShowParticles=0b,Duration=20000,Id=8,Amplifier=1),(ShowParticles=0b,Duration=25,Id=10,Amplifier=25),(ShowParticles=0b,Duration=20,Id=11,Amplifier=0),(ShowParticles=0b,Duration=20000,Id=12,Amplifier=2)],CustomNameVisible=1))@luck=-2
/ Random Lucky Tools (LBBE)
ID=lucky_block_basic_elements:fire_multitool,NBTTag=(ench=[(id=16,lvl=#rand(100,1000)),(id=20,lvl=#rand(100,1000)),(id=21,lvl=#rand(100,1000)),(id=34,lvl=#rand(100,1000))],display=(Name="$6Fire Lucky Sword"))@luck=2
ID=lucky_block_basic_elements:fire_based_armor_helmet,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=5,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000))],display=(Name="$6Fire Lucky Helmet"))@luck=2
ID=lucky_block_basic_elements:fire_based_armor_chestplate,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(100,1000))],display=(Name="$6Fire Lucky Chestplate"))@luck=2
ID=lucky_block_basic_elements:fire_based_armor_leggings,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(3,81))],display=(Name="$6Fire Lucky Leggings"))@luck=2
ID=lucky_block_basic_elements:fire_based_armor_boots,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=8,lvl=#rand(100,1000)),(id=2,lvl=#rand(100,1000))],display=(Name="$6Fire Lucky Boots"))@luck=2

ID=lucky_block_basic_elements:blade_of_creation,NBTTag=(ench=[(id=16,lvl=#rand(100,1000)),(id=20,lvl=#rand(100,1000)),(id=21,lvl=#rand(100,1000)),(id=34,lvl=#rand(100,1000))],display=(Name="$6Creatruction Lucky Sword"))@luck=2
ID=lucky_block_basic_elements:creatruction_armor_helmet,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=5,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000))],display=(Name="$6Creatruction Lucky Helmet"))@luck=2
ID=lucky_block_basic_elements:creatruction_armor_chestplate,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(100,1000))],display=(Name="$6Creatruction Lucky Chestplate"))@luck=2
ID=lucky_block_basic_elements:creatruction_armor_leggings,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(3,81))],display=(Name="$6Creatruction Lucky Leggings"))@luck=2
ID=lucky_block_basic_elements:creatruction_armor_boots,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=8,lvl=#rand(100,1000)),(id=2,lvl=#rand(100,1000))],display=(Name="$6Creatruction Lucky Boots"))@luck=2

ID=lucky_block_basic_elements:blade_of_creation,NBTTag=(ench=[(id=16,lvl=#rand(100,1000)),(id=20,lvl=#rand(100,1000)),(id=21,lvl=#rand(100,1000)),(id=34,lvl=#rand(100,1000))],display=(Name="$6Creation Lucky Sword"))@luck=2
ID=lucky_block_basic_elements:creation_armor_helmet,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=5,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000))],display=(Name="$6Creation Lucky Helmet"))@luck=2
ID=lucky_block_basic_elements:creation_armor_chestplate,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(100,1000))],display=(Name="$6Creation Lucky Chestplate"))@luck=2
ID=lucky_block_basic_elements:creation_armor_leggings,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(3,81))],display=(Name="$6Creation Lucky Leggings"))@luck=2
ID=lucky_block_basic_elements:creation_armor_boots,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=8,lvl=#rand(100,1000)),(id=2,lvl=#rand(100,1000))],display=(Name="$6Creation Lucky Boots"))@luck=2

ID=lucky_block_basic_elements:water_multitool,NBTTag=(ench=[(id=16,lvl=#rand(100,1000)),(id=20,lvl=#rand(100,1000)),(id=21,lvl=#rand(100,1000)),(id=34,lvl=#rand(100,1000))],display=(Name="$6Water Lucky Sword"))@luck=2
ID=lucky_block_basic_elements:water_armor_helmet,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=5,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000))],display=(Name="$6Water Lucky Helmet"))@luck=2
ID=lucky_block_basic_elements:water_armor_chestplate,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(100,1000))],display=(Name="$6Water Lucky Chestplate"))@luck=2
ID=lucky_block_basic_elements:water_armor_leggings,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(3,81))],display=(Name="$6Water Lucky Leggings"))@luck=2
ID=lucky_block_basic_elements:water_armor_boots,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=8,lvl=#rand(100,1000)),(id=2,lvl=#rand(100,1000))],display=(Name="$6Water Lucky Boots"))@luck=2

ID=lucky_block_basic_elements:earth_multitool,NBTTag=(ench=[(id=16,lvl=#rand(100,1000)),(id=20,lvl=#rand(100,1000)),(id=21,lvl=#rand(100,1000)),(id=34,lvl=#rand(100,1000))],display=(Name="$6Earth Lucky Sword"))@luck=2
ID=lucky_block_basic_elements:earth_armor_helmet,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=5,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000))],display=(Name="$6Earth Lucky Helmet"))@luck=2
ID=lucky_block_basic_elements:earth_armor_chestplate,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(100,1000))],display=(Name="$6Earth Lucky Chestplate"))@luck=2
ID=lucky_block_basic_elements:earth_armor_leggings,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(3,81))],display=(Name="$6Earth Lucky Leggings"))@luck=2
ID=lucky_block_basic_elements:earth_armor_boots,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=8,lvl=#rand(100,1000)),(id=2,lvl=#rand(100,1000))],display=(Name="$6Earth Lucky Boots"))@luck=2

ID=lucky_block_basic_elements:air_multitool,NBTTag=(ench=[(id=16,lvl=#rand(100,1000)),(id=20,lvl=#rand(100,1000)),(id=21,lvl=#rand(100,1000)),(id=34,lvl=#rand(100,1000))],display=(Name="$6Air Lucky Sword"))@luck=2
ID=lucky_block_basic_elements:air_armor_helmet,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=5,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000))],display=(Name="$6Air Lucky Helmet"))@luck=2
ID=lucky_block_basic_elements:air_armor_chestplate,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(100,1000))],display=(Name="$6Air Lucky Chestplate"))@luck=2
ID=lucky_block_basic_elements:air_armor_leggings,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(3,81))],display=(Name="$6Air Lucky Leggings"))@luck=2
ID=lucky_block_basic_elements:air_armor_boots,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=8,lvl=#rand(100,1000)),(id=2,lvl=#rand(100,1000))],display=(Name="$6Air Lucky Boots"))@luck=2

ID=lucky_block_basic_elements:dark_multitool,NBTTag=(ench=[(id=16,lvl=#rand(100,1000)),(id=20,lvl=#rand(100,1000)),(id=21,lvl=#rand(100,1000)),(id=34,lvl=#rand(100,1000))],display=(Name="$6Dark Lucky Sword"))@luck=2
ID=lucky_block_basic_elements:dark_armor_helmet,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=5,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000))],display=(Name="$6Dark Lucky Helmet"))@luck=2
ID=lucky_block_basic_elements:dark_armor_chestplate,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(100,1000))],display=(Name="$6Dark Lucky Chestplate"))@luck=2
ID=lucky_block_basic_elements:dark_armor_leggings,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=4,lvl=#rand(100,1000)),(id=3,lvl=#rand(3,81))],display=(Name="$6Dark Lucky Leggings"))@luck=2
ID=lucky_block_basic_elements:dark_armor_boots,NBTTag=(ench=[(id=0,lvl=#rand(100,1000)),(id=1,lvl=#rand(100,1000)),(id=8,lvl=#rand(100,1000)),(id=2,lvl=#rand(100,1000))],display=(Name="$6Dark Lucky Boots"))@luck=2

/ falling blocks (iron, gold, diamond, emerald)
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=iron_block);type=particle,ID=largesmoke,size=(1,2,1),particleAmount=500;type=sound,ID=block.fire.extinguish)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=gold_block);type=particle,ID=flame,size=(1,2,1),particleAmount=500;type=sound,ID=entity.ghast.shoot)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=diamond_block);type=entity,ID=LightningBolt)@luck=1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=emerald_block);type=particle,ID=happyVillager,size=(1,2,1),particleAmount=500;type=sound,ID=block.grass.break)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=lapis_block);type=particle,ID=splash,size=(1,2,1),particleAmount=1000;type=sound,ID=entity.player.swim)@luck=0
/ super crossbow
type=command,ID="give @p minecraft:crossbow{display:{Name:'{"text":"GOD's (Cross)Bow","color":"gold","bold":true,"italic":true,"underlined":true}',Lore:['{"text":"This bow have power to kill fast and have spped of a gun","color":"dark_purple","bold":true,"italic":true,"underlined":true}']},Unbreakable:1b,Enchantments:[{id:"minecraft:multishot",lvl:3s},{id:"minecraft:quick_charge",lvl:4s}],AttributeModifiers:[{AttributeName:"generic.movementSpeed",Name:"generic.movementSpeed",Amount:15,Operation:1,UUIDLeast:9763886,UUIDMost:-2584830,Slot:"mainhand"},{AttributeName:"generic.maxHealth",Name:"generic.maxHealth",Amount:1000,Operation:1,UUIDLeast:3792622,UUIDMost:9051432,Slot:"mainhand"}],ChargedProjectiles:[{id:"minecraft:firework_rocket",Count:1b,tag:{Fireworks:{Flight:20b,Explosions:[{Type:4,Trail:1b,Colors:[I;16711680],FadeColors:[I;16777215]}]}}},{},{}],Charged:1b} 2"
/ fake tnt
type=command,ID="give @p minecraft:tnt{display:{Name:'{"text":"TNT? Nah","bold":true,"italic":true,"underlined":true}'},Enchantments:[{id:"minecraft:protection",lvl:1000s},{id:"minecraft:sharpness",lvl:1000s}],AttributeModifiers:[{AttributeName:"generic.attackDamage",Name:"generic.attackDamage",Amount:10000,Operation:1,UUIDLeast:7591933,UUIDMost:8565676,Slot:"mainhand"},{AttributeName:"generic.armor",Name:"generic.armor",Amount:10000,Operation:1,UUIDLeast:-4784457,UUIDMost:-5598951,Slot:"mainhand"},{AttributeName:"generic.maxHealth",Name:"generic.maxHealth",Amount:10000,Operation:1,UUIDLeast:530872,UUIDMost:8129712,Slot:"mainhand"},{AttributeName:"generic.knockbackResistance",Name:"generic.knockbackResistance",Amount:100,Operation:0,UUIDLeast:8627760,UUIDMost:9535291,Slot:"mainhand"}]} 128"
/ Vannila Drops

/ ========== TOOLS & ARMOR ==========

/ all wood, stone and gold tools
group(ID=wooden_sword;ID=wooden_shovel;ID=wooden_pickaxe;ID=wooden_axe;ID=wooden_hoe)@luck=0
group(ID=stone_sword;ID=stone_shovel;ID=stone_pickaxe;ID=stone_axe;ID=stone_hoe)@luck=0
group(ID=golden_sword;ID=golden_shovel;ID=golden_pickaxe;ID=golden_axe;ID=golden_hoe)@luck=1
/ 2-3 iron tools
group:#rand(2,3):(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=1
/ 1-2 diamond tools
group:#rand(1,2):(ID=diamond_sword;ID=diamond_shovel;ID=diamond_pickaxe;ID=diamond_axe;ID=diamond_hoe)@luck=2
/ all leather and gold armor
group(ID=leather_helmet;ID=leather_chestplate;ID=leather_leggings;ID=leather_boots)@luck=0
group(ID=golden_helmet;ID=golden_chestplate;ID=golden_leggings;ID=golden_boots;ID=golden_horse_armor)@luck=1
/ 2-3 chain and iron armor
group:#rand(2,3):(ID=chainmail_helmet;ID=chainmail_chestplate;ID=chainmail_leggings;ID=chainmail_boots)@luck=2
group:#rand(2,3):(ID=iron_helmet;ID=iron_chestplate;ID=iron_leggings;ID=iron_boots;ID=iron_horse_armor)@luck=1
/ 1-2 diamond armor
group:#rand(1,2):(ID=diamond_helmet;ID=diamond_chestplate;ID=diamond_leggings;ID=diamond_boots;ID=diamond_horse_armor)@luck=2
/ all horse armor
group(ID=iron_horse_armor;ID=golden_horse_armor;ID=diamond_horse_armor)@luck=2
/ bow and arrows
group(ID=bow;ID=arrow,amount=#rand(16,32))@luck=1

/ ========== BLOCKS ==========

ID=sponge@luck=0
ID=tnt,amount=8@luck=1
ID=obsidian,amount=14@luck=1
ID=enchanting_table@luck=2
ID=end_portal_frame,amount=#rand(2,6)@luck=2
ID=dragon_egg@luck=1
ID=ender_chest,amount=2@luck=0
ID=beacon@luck=2
ID=dropper,amount=8@luck=0
ID=hay_block,amount=8@luck=0

/ chests
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/spawn_bonus_chest"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/simple_dungeon"))@luck=1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village_blacksmith"))@luck=1
type=block,ID=chest,tileEntity=(Items=#customChestLootTable({"pools":[{"rolls":{"min":6,"max":12},"entries":[{"type":"item","name":"minecraft:iron_ingot","weight":1,"functions":[{"function":"set_count","count":{"min":1,"max":8}}]},{"type":"item","name":"minecraft:gold_ingot","weight":1,"functions":[{"function":"set_count","count":{"min":1,"max":4}}]},{"type":"item","name":"minecraft:diamond","weight":1,"functions":[{"function":"set_count","count":{"min":1,"max":4}}]},{"type":"item","name":"minecraft:emerald","weight":1,"functions":[{"function":"set_count","count":{"min":1,"max":4}}]},{"type":"item","name":"minecraft:dye","weight":1,"functions":[{"function":"set_data","data":4},{"function":"set_count","count":{"min":1,"max":4}}]},{"type":"item","name":"lucky:lucky_block","weight":1,"functions":[{"function":"set_data","data":0},{"function":"set_count","count":{"min":1,"max":2}}]},{"type":"item","name":"minecraft:golden_apple","weight":1,"functions":[{"function":"set_data","data":0},{"function":"set_count","count":{"min":1,"max":2}}]},{"type":"item","name":"minecraft:golden_apple","weight":1,"functions":[{"function":"set_data","data":1},{"function":"set_count","count":{"min":1,"max":2}}]}]}]}))@luck=2

/ ========= ITEMS ==========

ID=gold_ingot,amount=#rand(8,16)@luck=1
ID=stick@luck=-1
ID=painting,amount=4@luck=0
ID=saddle,amount=2@luck=0
ID=cake@luck=0
ID=rotten_flesh@luck=-1
ID=nether_star@luck=2
ID=red_flower,NBTTag=(display=(Name="$cRomantic Rose"))@luck=-1
ID=rabbit_stew,amount=#rand(5,7)@luck=1
ID=tnt,amount=16@luck=1
ID=obsidian,amount=14@luck=1
ID=enchanting_table@luck=2
ID=ender_chest,amount=2@luck=0
ID=sponge@luck=0
ID=tnt,amount=8@luck=1
ID=obsidian,amount=14@luck=1
ID=enchanting_table@luck=2
ID=ender_chest,amount=2@luck=0
ID=beacon@luck=2
ID=iron_ingot,amount=#rand(5,10)@luck=1
ID=diamond,amount=#rand(2,6)@luck=2
ID=gold_ingot,amount=#rand(7,13)@luck=1
ID=emerald,amount=#rand(1,3)@luck=2
ID=arrow,amount=31@luck=0
ID=diamond_sword@luck=1
group(ID=golden_apple,amount=#rand(2,4);ID=golden_apple,amount=#rand(1,2),damage=1)@luck=3
group(ID=iron_ingot,amount=#rand(10,20);type=particle,ID="happyVillager",size=(0.5,0.5,0.5),particleAmount=20;type=sound,ID="note.pling",volume=1.5)@luck=1
group(ID=gold_ingot,amount=#rand(10,20);type=particle,ID="happyVillager",size=(0.5,0.5,0.5),particleAmount=20;type=sound,ID="note.pling",volume=1.5)@luck=1
group(ID=diamond,amount=#rand(10,20);type=particle,ID="happyVillager",size=(0.5,0.5,0.5),particleAmount=20;type=sound,ID="note.pling",volume=1.5)@luck=1
group(ID=emerald,amount=#rand(10,20);type=particle,ID="happyVillager",size=(0.5,0.5,0.5),particleAmount=20;type=sound,ID="note.pling",volume=1.5)@luck=1

/ ========== GROUPS ==========

/ bookshelves and books
group(ID=bookshelf,amount=#rand(6,12);ID=book,amount=#rand(8,16))@luck=0
/ pumpkins and jack o'lanterns
group(ID=pumpkin,amount=#rand(8,16);ID=lit_pumpkin,amount=#rand(8,16))@luck=0
/ golden apples
group(ID=golden_apple,amount=#rand(2,4);ID=golden_apple,amount=#rand(1,2),damage=1)@luck=2
/ buckets
group(ID=bucket,amount=#rand(1,2);ID=water_bucket,amount=#rand(1,2);ID=lava_bucket,amount=#rand(1,2);ID=milk_bucket,amount=#rand(1,2))@luck=0
/ meat (raw and cooked)
group(group(ID=porkchop,amount=#rand(8,16);ID=cooked_porkchop,amount=#rand(4,8));group(ID=fish,amount=#rand(8,16);ID=cooked_fish,amount=#rand(4,8));group(ID=beef,amount=#rand(8,16);ID=cooked_beef,amount=#rand(4,8));group(ID=chicken,amount=#rand(8,16);ID=cooked_chicken,amount=#rand(4,8));group(ID=mutton,amount=#rand(8,16);ID=cooked_mutton,amount=#rand(4,8));group(ID=rabbit,amount=#rand(8,16);ID=cooked_rabbit,amount=#rand(4,8)))@luck=1
/ vegetable food (carrots, potatoes, pumpkin pie)
group(group(ID=carrot,amount=#rand(8,16);ID=golden_carrot,amount=#rand(4,8));group(ID=potato,amount=#rand(8,16);ID=baked_potato,amount=#rand(4,8);ID=poisonous_potato,amount=#rand(2,4));group(ID=pumpkin_pie,amount=#rand(6,12)))@luck=1
/ ender pearls and eyes 
group(ID=ender_pearl,amount=10;ID=ender_eye,amount=5)@luck=2
/ colorful
group(group(ID=wool,damage=#rand(0,15),amount=#rand(32,64);ID=stained_hardened_clay,damage=#rand(0,15),amount=#rand(32,64);ID=dye,damage=#rand(0,15),amount=#rand(32,64));type=particle,ID=splashpotion,potion=#randPotion,amount=10)@luck=1
/ iron, gold, diamond, emerald, lapis with fireworks
group(ID=iron_ingot,amount=#rand(8,16);ID=gold_ingot,amount=#rand(8,16);ID=diamond,amount=#rand(8,16);ID=emerald,amount=#rand(8,16);ID=dye,damage=4,amount=#rand(8,16);type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag=#randFireworksRocket)),amount=20,posOffset=#circleOffset(0,2))@luck=2
ID=enchanted_book,NBTTag=(StoredEnchantments=#randEnchantment),amount=#rand(7,10)@luck=1
/ prismarine
group(ID=prismarine,amount=#rand(4,8);ID=prismarine,damage=1,amount=#rand(4,8);ID=prismarine,damage=2,amount=#rand(4,8);ID=sea_lantern,amount=#rand(4,8);ID=prismarine_shard,amount=#rand(15,30);ID=prismarine_crystals,amount=#rand(10,20);type=particle,ID=splashpotion,potion="invisibility")@luck=1

/ ========== ENTITIES ==========

/ lucky mobs
group(type=entity,ID=pig,NBTTag=(CustomName="$e$lLucky pig",CustomNameVisible=true);type=entity,ID=Cow,NBTTag=(CustomName="$e$lLucky Cow",CustomNameVisible=true);type=entity,ID=Chicken,NBTTag=(CustomName="$e$lLucky Chicken",CustomNameVisible=true);type=entity,ID=sheep,NBTTag=(CustomName="$e$lLucky sheep",CustomNameVisible=true);type=entity,ID=rabbit,NBTTag=(CustomName="$e$lLucky rabbit",CustomNameVisible=true);type=entity,ID=Squid,NBTTag=(CustomName="$e$lUnlucky Squid",CustomNameVisible=true))@luck=0
/ colored sheep
type=entity,ID=sheep,NBTTag=(CustomName="$cM$6r. $eR$aa$2i$bn$3b$5o$dw",CustomNameVisible=true,Color=#rand(0,15)),posOffset=#circleOffset(4),amount=16@luck=1

/ eggs + diamonds
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=item,NBTTag=(Item=(id=diamond,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=20)@luck=2

/ thrown exp bottles
type=entity,ID=xp_bottle,NBTTag=(Motion=#randLaunchMotion),amount=#rand(16,32)@luck=2
/ launched tnt
type=entity,ID=tnt,NBTTag=(Fuse=50b,Motion=#randLaunchMotion),amount=15@luck=-2

/ lightning creeper
group(type=difficulty,ID=hard;type=entity,ID=creeper;type=entity,ID=lightning_bolt)@luck=-2
/ giant
group(type=difficulty,ID=hard;type=entity,ID=giant)@luck=-2
/ wither
group(type=difficulty,ID=hard;type=entity,ID=wither)@chance=0.1@luck=-2
/ ghast
group(type=difficulty,ID=hard;type=entity,ID=ghast)@chance=0.2@luck=-2
/ elder guardian
group(type=difficulty,ID=hard;type=entity,ID=guardian,NBTTag=(Elder=1)))@chance=0.5@luck=-2
/ killer rabbit
group(type=difficulty,ID=hard;type=entity,ID=rabbit,NBTTag=(rabbitType=99))@luck=-1
/ bob zombie
group(type=difficulty,ID=hard;type=entity,ID=zombie,NBTTag=(HandItems=[(id=diamond_sword,Count=1,tag=(ench=#luckySwordEnchantments))],ArmorItems=[(id=diamond_boots,Count=1,tag=(ench=#luckyBootsEnchantments)),(id=diamond_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName="$9$lBob",CustomNameVisible=true))@luck=-2
/ ghostly horseman skeleton
group(type=difficulty,ID=hard;type=entity,ID=bat,NBTTag=(Silent=true,ActiveEffects=[(Id=14,Duration=100000,Amplifier=1,ShowParticles=false)],Passengers=[(id=skeleton_horse,Tame=true,Type=4,Passengers=[(id=Skeleton,HandItems=[(id=bow,Count=1,tag=(ench=#luckyBowEnchantments))],ArmorItems=[(id=chainmail_boots,Count=1,tag=(ench=#luckyBootsEnchantments)),(id=chainmail_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments)),(id=chainmail_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments)),(id=chainmail_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments))],HandDropChances=[0.5f,0f],ArmorDropChances=[0.3f,0.3f,0.3f,0.3f],CustomName="$7$lGhostly Horseman",CustomNameVisible=true)])]))@luck=-2

/ stacked villager and pigs
type=entity,ID=pig,NBTTag=(Passengers=[(id=pig,Passengers=[(id=pig,Passengers=[(id=pig,Passengers=[(id=pig,Passengers=[(id=pig,Passengers=[(id=pig,Passengers=[(id=pig,Passengers=[(id=Villager)])])])])])])])])@luck=0

/ horses
type=entity,ID=#randList(horse,skeleton_horse,zombie_horse),amount=12,posOffset=#circleOffset(4),NBTTag=(Tame=true,OwnerUUID=#pUUID)@luck=1

/ llamas
type=entity,ID=llama,amount=8,posOffset=#circleOffset(4),NBTTag=(CustomName=#randList("$5$lLlaura","$5$lLlauretta","$5$lLlavender","$5$lLlinda","$5$lLlisa","$5$lLlouise","$5$lLlucy","$5$lLlydia"),Variant=#rand(0,3),CustomNameVisible=true)@luck=0

/ witch with bats
group(type=difficulty,ID=hard;type=entity,ID=Witch;type=entity,ID=bat,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=64)@luck=-1
/ huge slime and magma cube
group(type=entity,ID=slime,NBTTag=(Size=10);type=entity,ID=magma_cube,NBTTag=(Size=10))@luck=-2

/ pet wolves
group(type=entity,ID=wolf,amount=#rand(5,10),posOffset=#circleOffset(3),NBTTag=(CollarColor=#rand(0,14),OwnerUUID=#pUUID,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=1
/ pet cats
group(type=entity,ID=ocelot,amount=#rand(5,10),posOffset=#circleOffset(3),NBTTag=(CatType=#rand(0,3),OwnerUUID=#pUUID,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=1
/ pet rabbits
group(type=entity,ID=rabbit,amount=#rand(5,10),posOffset=#circleOffset(3),NBTTag=(rabbitType=#rand(0,5),OwnerUUID=#pUUID,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=1

/ falling blocks (iron, gold, diamond, emerald)
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=iron_block);type=particle,ID=largesmoke,size=(1,2,1),particleAmount=500;type=sound,ID=block.fire.extinguish)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=gold_block);type=particle,ID=flame,size=(1,2,1),particleAmount=500;type=sound,ID=entity.ghast.shoot)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=diamond_block);type=entity,ID=lightning_bolt)@luck=1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=emerald_block);type=particle,ID=happyVillager,size=(1,2,1),particleAmount=500;type=sound,ID=block.grass.break)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(Block=lapis_block);type=particle,ID=splash,size=(1,2,1),particleAmount=1000;type=sound,ID=entity.player.swim)@luck=0

/ colorful pole
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(Block=stained_hardened_clay,Data=14),posY=#bPosY+5;NBTTag=(Block=stained_hardened_clay,Data=1),posY=#bPosY+10;NBTTag=(Block=stained_hardened_clay,Data=4),posY=#bPosY+15;NBTTag=(Block=stained_hardened_clay,Data=5),posY=#bPosY+20;NBTTag=(Block=stained_hardened_clay,Data=3),posY=#bPosY+25;NBTTag=(Block=stained_hardened_clay,Data=11),posY=#bPosY+30;NBTTag=(Block=stained_hardened_clay,Data=10),posY=#bPosY+35;NBTTag=(Block=stained_hardened_clay,Data=2),posY=#bPosY+40;NBTTag=(Block=stained_hardened_clay,Data=6),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(Block=diamond_block),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=2

/ tnt pole
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(Block=redstone_block),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(Block=tnt))@luck=2

/ baby player
type=entity,ID=armor_stand,NBTTag=(Small=true,NoBasePlate=true,ShowArms=true,HandItems=[(id=stone_pickaxe,Count=1)],ArmorItems=[(id=leather_boots,Count=1,tag=(display=(color=#rand(0,16777215)))),(id=leather_leggings,Count=1,tag=(display=(color=#rand(0,16777215)))),(id=leather_chestplate,Count=1,tag=(display=(color=#rand(0,16777215)))),(id=skull,Damage=3,Count=1,tag=(SkullOwner=#pName))],Rotation=[#pYaw+180f,0f],CustomName="Baby #pName",CustomNameVisible=true)@luck=0

/ ==== Monster Apocalyple ====
/ sword, difficulty, time, potion effects
group(ID=wooden_sword;type=difficulty,ID=hard;type=time,ID=18750;type=effect,ID=slowness,duration=30,amplifier=4;type=effect,ID=blindness,duration=30; \
/ zombies, creepers, spiders & cave spiders, silverfish & endermites, guardians
group(type=entity,ID=zombie,amount=#rand(20,50);type=entity,ID=creeper,amount=#rand(10,30);group(type=entity,ID=spider,amount=#rand(15,45);type=entity,ID=cave_spider,amount=#rand(5,10));group(type=entity,ID=silverfish,amount=#rand(15,45);type=entity,ID=endermite,amount=#rand(5,10));type=entity,ID=guardian,amount=#rand(10,30); \
/ all
group(type=entity,ID=zombie,amount=#rand(20,50);type=entity,ID=creeper,amount=#rand(10,30);group(type=entity,ID=spider,amount=#rand(15,45);type=entity,ID=cave_spider,amount=#rand(5,10);type=entity,ID=silverfish,amount=#rand(15,45);type=entity,ID=endermite,amount=#rand(5,10);type=entity,ID=guardian,amount=#rand(10,30)))),posOffset=#circleOffset(8,10))@luck=-2